Zetcil Game Mechanic Framework

Author Image
Hello

I'm Rickman Roedavan

Author, Lecturer and Game Director

I have been using Unity since 2009 and I found that Unity has strong potential to provide a solid Game Development environment, even for a non-programmer user. Zetcil Game Mechanic Framework is my personal research that aims to make every Unity user can create a game without writing a single code. It's still in the early stage, but I hope it can be useful for everyone. Cheers!

Game Mechanic Taxonomy

Calculation
Activation
Visualization
Interaction
Transformation
Animation
Instantiation
Collision
Iteration
Condition

35

Total Packages (+)

200

Total Prefabs (+)

300

Runtime Script (+)

150

Editor Script (+)

Tutorial and FAQ.

Zetcil Game Mechanic Framework Complete Tutorial, FAQ and Guidelines. Check out for more updates!
  • Phone+62-441112-1515-1906
  • Address32 South Pluto, Great Comeon Clan, Dungtire.
  • Emailrroedavan@gmail.com

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