Zetcil Framework - Game Controller contains a collection of basic game mechanics such as level switching, pause dialog creation, quit mechanics and a conditioning and event system function for creating various game mechanics. Game Controller is divided into 5 parts, namely the Caller, Change, Checker, Clone and Create functions.
Tutorial Game Controller (Caller) #1 - Event Controller (GameObject)
Zetcil Framework - Game Controller contains a collection of basic game mechanics such as level switching, pause dialog creation, quit mechanics and a conditioning and event system function for creating various game mechanics. Game Controller is divided into 5 parts, namely the Caller, Change, Checker, Clone and Create functions.
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