Tutorial Game Controller (Change) #1 - Level Controller (By Delay)

 


Zetcil Framework - Game Controller contains a collection of basic game mechanics such as level switching, pause dialog creation, quit mechanics and a conditioning and event system function for creating various game mechanics. Game Controller is divided into 5 parts, namely the Caller, Change, Checker, Clone and Create functions.

















  




Tidak ada komentar:

Posting Komentar

Pages