Zetcil Framework - Zetcil Game Mechanic Framework is my personal research that aims to make every Unity user can create a game without writing a single code. It's still in the early stage, but I hope it can be useful for everyone. Animation refers to a collection of mechanics related to changing the poses of visual objects in games.
CHARACTER FBX
PMX EXPORTER
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
VRM IMPORTER
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
FACE CONTROLLER
ANIMATION MODEL
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
ANIMATE CONTROLLER
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
Tidak ada komentar:
Posting Komentar