Zetcil Framework - Zetcil Game Mechanic Framework is my personal research that aims to make every Unity user can create a game without writing a single code. It's still in the early stage, but I hope it can be useful for everyone. Transformation refers to a collection of mechanics related to changing the position, rotation, and scale of objects in the game.
TRANSFORM CONTROLLER
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
PLAYER CONTROLLER
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
FPS CONTROLLER
RPG CONTROLLER
RUN CONTROLLER
UTILITY CONTROLLER
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
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