Zetcil Framework - Transformation

 


Zetcil Framework Zetcil Game Mechanic Framework is my personal research that aims to make every Unity user can create a game without writing a single code. It's still in the early stage, but I hope it can be useful for everyone. Transformation refers to a collection of mechanics related to changing the position, rotation, and scale of objects in the game. 




TRANSFORM CONTROLLER

PLAYER CONTROLLER

UTILITY CONTROLLER

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