Zetcil Framework - Zetcil Game Mechanic Framework is my personal research that aims to make every Unity user can create a game without writing a single code. It's still in the early stage, but I hope it can be useful for everyone. Visualization refers to a collection of visual mechanics such as character displays, effects, or camera perspective.
CANVAS VIEW
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
BOOTSTRAP VIEW
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
CAMERA VIEW
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
LAYOUT VIEW
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
ENVIRONMENT VIEW
- Version 5.xx
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
EFFECT VIEW
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
TWEEN VIEW
- Version 4.xx
- Version 3.xx
- Version 2.xx
- Version 1.xx (deprecated)
- Version 0.xx (alpha)
Tidak ada komentar:
Posting Komentar